Race Rules

 

General Rules

  1. No foul language or unsportsman like conduct.

  2. All racers must take their turn spotting / Turn Marshalling or risk a one lap penalty on their main.

  3. No turning on radios without the appropriate frequency clip.

  4. No driving in the pit areas.

  5. All racers must have crystals for at least 2 channels.

  6. In the event of frequency conflicts, the driver without an extra channel will drop out.  If both drivers have extra channels and there is still a conflict - last one signed up, drops out.

  7. No leaving litter/trash in the parking lot - clean up around your pit area.

  8. NO SELLING ANY ITEMS, SOLICITING OR HANDING OUT HANDBILLS ON UNIVERSITY MALL PROPERTY.

 

General Rules

  1. Any body.
  2. any .12-.18 small block engine.
  3. Drivers can cut out as much of the windshield as desired.
  4. All other ROAR rules apply.

General Rules

  1. Must be new to racing (raced 6 months or less or Hobby Centrals discretion).
  2. Any 1/10 scale car nitro or electric. Any body.
  3. NITRO ENGINES LIMITED TO .12-.18 SMALL BLOCK.
  4. Drivers will be moved out of the Novice class at the discretion of the race program manager.

General Rules

  1. 1/10 Nitro, small block .12-.18.
  2. Any body
  3. Any Tires
  4. Air Dams (side dam) ok.

General Rules

  1. The rules and classes for electric oval will be recommended by the racers and approved by Hobby Central
  2. Currently we will run 6 cell stock with 4 cell 19T together and 6 cell Sportsman (inexpensive speed controller, stock motor, 6 cell sport pack (under $20 per pack - must be stick pack).

General Rules

1. Trinity T-spec chassis, motor and battery or any dynamite or shark pack that is 1500 or less.

 

General Rules

To start a new class have a minimum of 4 racers show up to run the class.

 

Webmaster: Bill McLester
Copyright © 2001 by Leather Crafters Inc. RIghts reserved.
Revised: 02/29/08 21:30:50 -0500.